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AI Insights · Timothy · October 2024

Top 5 Voxel Games Performance in Oman, Q3 2024

Explore the performance trends of the top voxel games in Oman during Q3 2024, including downloads, revenue, and active users across a unified platform.

Top 5 Voxel Games Performance in Oman, Q3 2024

In the third quarter of 2024, the voxel games category in Oman showcased diverse performance trends across the top five applications on a unified platform, as reported by Sensor Tower.

Minecraft: Play with Friends by Mojang saw a gradual decline in weekly revenue, starting from approximately $1.05K in early July and dropping to around $483 by the end of September. The app's weekly downloads mirrored this trend, decreasing from 76 to 42 during the same period. However, weekly active users remained relatively stable, fluctuating around 8K throughout the quarter.

Blockman GO from GVERSE INTERNATIONAL PTE. LTD. experienced a peak in weekly revenue in mid-July at $372, followed by fluctuations and ending the quarter at about $181. Downloads started strong at 1.08K, peaked at 1.4K in late July, but then decreased to 331 by the end of September. The number of active users followed a similar pattern, peaking at 6.4K before declining to approximately 3.9K.

Pixel Gun 3D: Online Shooter by Cubic Games had a steady revenue stream, maintaining figures around $100 for most of the quarter, with a slight increase to $162 at the end. Downloads saw a significant peak of 1.9K in mid-July, followed by a decline to 426 by the quarter's end. Active users peaked at 7.2K in mid-July and gradually decreased to about 3.7K by September.

Crafty Lands from Afterverse Games showed consistent weekly revenue, ending at $70 in late September. Downloads reached a high of 318 in late July but tapered to 113 by the end of September. Active users saw a peak of 473 in late July and ended the quarter at 251.

Lastly, Block Craft 3D: Building Games by Wildlife Studios achieved notable download numbers, starting at 7.9K and peaking at 9.5K in early July, before declining to 2.9K by the end of the quarter. Active users mirrored this trend, starting at 41.9K, peaking at 47.7K, and ending at 28K. Weekly revenue was modest, with a peak at $189 in early July and concluding at $25 in September.

These insights highlight the dynamic nature of voxel games in Oman, reflecting changing user preferences and engagement over the quarter. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024